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‘Intervention’ is the second game I have created with Unity following ‘Nina’. The player assumes the role of a boy living with a problematic family. The goal of the game is for players to prevent their family members from undertaking repetitive self-harming actions.

This game was a 3-person-project. ‘Intervention’ is much more complete in comparison to ‘Nina’ as I was more experienced and skillful than before.  

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